Wednesday, October 3, 2012

Homework 3 collection game - Science Fair

Science Fair



Players: 2-4


Rules:

  • Each players start on each corner of the map to start the game.
  • Each players get 10 coins to start.
  • Roll a 6 side dice to move.
  • First of all, player need to reach the library square on the map to choose a research project for the science fair.
  • Player cannot change research after they finish choosing in the library.
  • For every research project, you need to get 4 general tools from the General store which are Paper, Scissors, Glue and Bristol board to start the research project.
  • After decide the research project, players need to go to each store to get items to finish the project for the science fair.
  • Players get one coin when he/she pass an other player.
  • When players land on the yellow square, that player get 2 coins.
  • Players have to finish the research project, which have all the item that the research project needed, and lands on the spot that connect to the school to enter the Science Fair to win the game.


Coins are in 3 different colours, white, blue and red. The white one is 1, blue one are 2 and the red one are 5.


As the rules, player start with 10 coins and try to get more coins and reach the library which is the square, library is the square that have a "L" it. In the library player can choose the research project they want to do, and when the project is chosen player cannot change it later, and when the project is select by a player, this project will not available for other players. 

Players need more than 10 coins to buy items that are needed for the research project, so player can lands on this yellow square to gain 2 coins, or pass other players to get one coin for each players that you passes.  
Red square are the Store, when player lands on the red square so that player can enter the store to get items, and each store sell different stuff, such as Food store sells meats, Plant store sells dirt.
Water sells in Food store

Wires can be found in Electronic store

General store have 11 items in it, which are: tube, paper goggles radiation suit, jar, sticks, scissors, glue, Bristol board expensive wood and tape.

Food store have 9 items, which are chicken, steak, salmon, vinegar, water, soda, food color, baking soda, raisin.

Plant store have 5 items: shovel, beans, sunflower seeds, gloves dirt.

Electronic store have 10 items: metals, battery, wires, magnet, nuclear wast, transistor, motherboard, motor, RAM, light bulbs.

We name these store because the research project are in these different type, player can get items in Electronic store to find tools for "Robot" and "circuit board" or "magnetic linear accelerator" project. 


  We made the game that player have to land on the library square to select the research project, so player can get more coins to plan how to use them and get some items first then decide which project to do later. Players can also get the project that other players wants to do first so other players cannot do this project anymore.
 Research project card doesn't doesn't have price on it, so players don't know how much is the project cost in total, they have to go to each store to see the items' price and get them for research project that the player doing.

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