Battle Rush
Players: 2-4
Rules:
- The fist person reach to the finish line wins.
- When two people in a same spot have to do a battle (There is no battle games yet, so players roll dice to win or players can use other card game to battle to each other)
- Battle winner get a random card from opponent's hand.
- Player who lost the battle will send to the hospital and rest there for 3 turns.
- The return cards and forward cards can use to other players and yourself, but when used to yourself, after you move you cannot roll a dice to move again.
- When at the cross-way players need to roll dice to decide which way you are going, when there are three ways in front, roll 1 or 6 to turn right and take the right way, roll 2 or 5 turn left and take the left way, roll 3 or 4 to keep going forward. When there are two ways in front, roll odd number (1,3,5) to go left, roll even number (2,4,6) to go right.
- Players can use "Turn Back" to go back ward, to anyone who is in play, also can be used at the cross-way before roll a dice to turn back, after rolled a dice to roll a dice again to choose which way are you going.
- In responds, players can play "Redirect" to any actions, when redirect "Turn Back" cancel this turn back action.
- When players step on the Portal door (Portal doors are the square have letter "P" on it), players on the portal door will roll a dice to teleport to the portal exit, there are 1 to 6 portal exit, roll 1 to exit at portal 1, roll 2 to exit at portal 2 etc.
- B#, B are going back, # are the number of step that you have to go.
- J are jump, will jump to the space it pointed to.
- arrows(→), when players step on the square that have a arrow, next turn that player goes the way it pointed to.
- start(☆), when players on the star can get the first card on the deck
Cards:
- "Slow motion" - can target to any player, that player only move 1 step each turn for 3 turns.
- "Portal" - use portal, roll dice to teleport to the portal exit.
- "Exterminate" - destroy target players, send him/her to the hospital for 3 turns.
- "Prohibit Card" - target any player, player stay in the same spot for 1 turn.
- "Sleep" - target any player, player can not move for 3 turns.
- "Turn Back" - change direction, start to going backwards.
- "Redirect" - you may choose a new target for garget card.
- "Forward #" - target any player, player need to go forward # step. (# are the number step players have to go forward)
- "Return #" - target any player, player need to go back # step. (# are the number step players have to go back)
Board game made for the first tutorial class
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